About adding leveling systems

Its really hard to get a bro mon of higher rairty for example if we start with common but then getting uncommon is harder and since the attack damage are due to luck its really hard. And personally i just enocuntered a mythical ciruit cerberus and i used viral viper and boo bandage and he was at one hp when i lost and its really hard too so a leveling sytem where xp is gainined by defeating bro mons would be nice and perfect

Oh wait, that actually makes sense! I did lost a battle while using a Mythical against a Mythical, so only depends on luck isn’t that easy to win. I hope the gained Experience you are talking about isn’t supposed to increase the damage or the luck

Maybe the Experience should be used to buy some items to support us in the battle? If we need luck, we can buy a Luck Potion (Not in game), damage then Spinach Smash

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No what im saying is like the bro mons can be upgraded if uk what i mean but like only though exp like for example one bro mon defeated gives 1 xp and 10 xp needed to level up which makes it hard and like max level cap cold ig 5 or 6 and each level increases damage range by 2

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Ooh, that sounds cool!

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nice one buddy